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Diablo 3 simplifies many of the features to lower the threshold

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Many players have raised to a renewed emphasis on the type from the items up. They pointed out a dagger and-edged spear or an ax to enjoy the same treatment how foolish. Logically, this is stupid, but Diablo 3 simplifies many of the features, in order to lower the threshold. Even for different roles, the range of weapons is no longer important. Witch Doctor and the Master, it does not matter what type of weapons. Barbarians and monks, they even major damage output is one that does not hit with a weapon attack enemy spell type skills.

Traditionally, many ARPG already contains a bonus or punishment setting a specific weapon type damage to certain types of monsters. For example, in dealing with the souls of the stick so that more than spears. Like this function, did not appear in Diablo 3. Diablo 3 or even remove different elemental damage produce different results, ideas, monsters resistance to various elements, toxic damage only green before the game’s release, the mechanism of the different effects that different types of crit has also been abandoned.

This problem can be easily before Diablo 3X with a patch to get, really, because the system does not appear to require a lot of change. Handmade is a good idea, I like to break down the recycling mechanism, I like to break down the garbage and then try to create a new and useful things, I like the idea. But in this game, it is worthless.

The cost ratio is completely inconsistent with the conventional. In fact, in addition to buy materials from the auction house instead of its own decomposition will be faster and easier, and the results obtained to create rare items 5 random properties “almost never a good thing. Even in the early Diablo is 3, is also true. Now, in the Naifa Lan courage and monster strength as well as improved the drop rate, plus Purgatory is easier than before, making the game easily in just a few minutes, put your backpack with gold fitted plug full, really crazy. Why 15 minutes brush to 20 rare items will be someone willing to put in a lot of material and 100,000 Diablo 3 Items, to build a single rare items, while it is also completely random affixes?

The post Diablo 3 simplifies many of the features to lower the threshold appeared first on The Center of News about RuneScape.


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